Overall, the multiplayer offers players many ways to play how they want. There’s also a Prisoner Rescue mode that plays similarly to Counter-Strike. The new Invasion mode features 20v20 matches with AI soldiers, creating chaotic, all-out warfare. While the gameplay sticks to the standard CoD formula, there are some new elements that mix things up. Fans of the original MW2 will also be happy to see the return of classic modes like Team Deathmatch, Kill Confirmed and Search and Destroy. The gunplay is as smooth and responsive as ever, with over 50 weapons to choose from. When it comes to gameplay, MW2 gets most things right. Immersive Gameplay That Encourages Experimentation While not perfect, MW2 sets a new standard for future Call of Duty titles. As a sequel to 2019’s soft reboot, MW2 builds upon that game’s successes with excellent gameplay, visuals and sound design. This series has seen its fair share of highs and lows over the past decade, but with Call of Duty: Modern Warfare 2, it feels like the franchise is back on top. There are at least three maps - Favela, Afghan, and High Rise - and two new multiplayer modes - Capture the Flag (really, it's new - don't question it) and Demolition, which involves planting a couple of bombs. When there's nothing ground-breakingly new, but a lot of little tweaky improvements, it's difficult to summarise why a game's better, especially in a way that won't alienate people that haven't played the first Modern Warfare multiplayer. Modern Warfare 2s multiplayer is nothing desperately innovative, but it's a completely slick and friendly experience that looks set to easily replace its predecessor in the multiplayer throne. When you get that balance right, thrilling the hardcore and letting the ungifted join in, you're onto something pretty big. Killing someone who's nearing a kill streak or who's recently killed you or a teammate using a variety of weapons - all these things offer an XP boost and awards that can lend even the worst player a sense of dignity. In the potentially intimidating world of online shooters, MW2 tries to be friendly, offering bonuses for every notable situation. This is connected to Accolades - end-of-game awards given to those with high kill-to-death ratios, or who've done good at protecting their flag. Now you unlock emblems through a separate achievements system. Now, you don't just get to show off with a badge that proves you've voluntarily given up your top-level soldier 10 times, like some kind of suicidal maniac. The prestige elements have I also been built up. Level three grants access to all five predefined classes, and level five lets you create five custom classes.Ī class load-out now consists of your unlocked primary and secondary weapon, two pieces of equipment, three of your unlocked perks, and a death streak. For prestige - well, you could trade all your progress for a shiny badge that proves you're awesome.ĭeath streaks give heroic losers the chance to redeem themselves, with health boosts and the ability to steal your killer's class, to see how he was kitted out The unlocks are constant too. In terms of progress, the kill streak awards were instant reward for persistent murder, and the levelling and unlock system provided a compelling wider picture to keep you going. Pie multiplayer side of Modern Warfare was characterised by two things: progress and prestige. Finally there's High Rise, which breaks with the dusty theme and lets you wage war around an office block and on roof-tops. Then there's the dusty expanses of Afghan, with mountainous brown terrain and bunkers providing hiding places and sniping spots. Favela is your dusty shanty town, with tight maze-like roads occasionally opening up into areas filled with burnt-out cars and fizzing pylons. Today, though, it's all about the PvP multiplayer side - with three new maps cycling on the 32 machines. So far, we've had a glimpse of MW2s single-player campaign, and the Special Ops co-op mode has been showcased briefly.
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